Inside Copper: A Full Video Walkthrough + New Features
In this video, we take a fast but deep tour of Copper, a deterministic robotics runtime written in Rust.
This walkthrough is designed for newcomers who want a clear mental model of what Copper is and why it exists but also existing Copper users who want to discover the latest features, marked as New in the timeline.
We cover the core concepts behind Copper by showing real tooling, real workflows, and real systems. From observability and determinism to AI inference, embedded development, and distributed execution.
We will touch on:
ConsoleMon, Copper’s TUI monitor - New: refreshed look and bandwidth pane
Offline config viewer and DAG visualization - New: updated visuals
New: DAG statistics combining structure with runtime performance
New: Exporting logs to the MCAP format
New: Visualizing Copper logs in Foxglove
Determinism in Copper: Why it matters and how we can actually prove it
New: AI and ML inference with HuggingFace
Embedded and bare metal development - Flight controller example
Missions - Quick overview using the flight controller
New: Resource bundles - What problem they solve and how they work
Multiprocessing and distributed Copper - New, kind of: Zenoh bridge
Feel free to use the index to jump to the parts that matters to you.